Azure Mobile Service is now App Service, please follow the updated tutorial for App Services for Unity3d instead.
Unity game developers looking to publish their games on Windows Store might want to add global/local high-score leaderboards, record user achievements and level progress. For example the ability to save level progress is usually important as users tend to own more than one device and won’t really like the idea of starting over again. With Azure Mobile Services it’s really easy to setup a cloud backend for apps so why not use an Azure Mobile Service to provide a backend for your game? The best part is it will only take a couple of minutes to setup!
Watch getting started with Unity Prime31 Azure plugin running on Windows
Remember to save changes!
Check out these links which will show you how to make a leaderboard using Azure Mobile Services & Prime31:
Additional Resources:
Now is a great time to publish Unity games for Windows!
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